The new warbond adds two personal weapons and two exosuits. Public write-ups confirm the SMG-203 Gallant, P-33 Missile Pistol, EXO-51 Lumberer and EXO-55 Breakthrough, but exact published damage/DPS values are still patch-sensitive. These scores therefore quantify practical role value rather than pretending to know hidden damage numbers.
SMG-203 Gallant
A-/B+
Rapid SMG with increased armour penetration compared with the Knight-style bullet hose. Best as a close-mid bot/Illuminate primary where medium AP matters; less exciting into pure bug swarms because magazine depth and sustained trash clear are likely the constraint.
Bots: A-Bugs: BIlluminate: A-Role: med-AP mobile primary
P-33 Missile Pistol
S utility
A rocket sidearm is valuable because it moves emergency explosive utility into the pistol slot. Expect low ammo and awkward handling, but excellent value for fabricators, bug holes, shielded targets and panic anti-armour follow-up.
Bots: S-Bugs: AIlluminate: ARole: objective/armour sidearm
EXO-51 Lumberer
A
Anti-tank cannon plus flamethrower makes this the more rounded new mech. It covers heavy armour and close swarm control in one call-in, so it should slot well into bug missions and mixed-objective runs.
Bots: B+Bugs: AIlluminate: B+Role: balanced assault exosuit
EXO-55 Breakthrough
B+/A-
Flak cannon plus ballistic shield is more specialised. The shield raises survivability and the flak cannon should be strong into clustered or aerial/light targets, but it is probably less clean as a universal heavy-killer than the Lumberer.
Bots: A-Bugs: B+Illuminate: B+Role: defensive/control exosuit
Suggested next table integration: Gallant under primaries/SMGs, Missile Pistol under secondaries, Lumberer and Breakthrough under stratagems/exosuits. Re-check exact damage, ammo and cooldown values after the next balance patch before converting these role scores into hard DPS bars.